Oware Abapa

48 seeds, 12 pits, first to 25 wins. You play the bottom row.

ComputerMedium0/25
You0/25

Your move.

Rules used here
  1. Sow. Pick one of your pits, scoop every seed, and drop one in each pit going counterclockwise.
  2. Skip home. With 12 or more seeds you lap the board; the pit you started from is skipped.
  3. Capture. If your last seed lands on the other side and makes 2 or 3, you take them, plus any 2s or 3s directly before it on that side.
  4. No grand slam. A move that would capture every seed on the other side is allowed but captures nothing.
  5. Feed them. If your opponent has no seeds, you must play a move that gives them some. If you can't, you collect everything left.
  6. Endgame. When a few seeds just chase each other round forever, press Settle board and each side keeps what it holds.

New to the game? Learn Abapa on the board in seven short lessons, or read why the rules differ.